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Welcome to the workspace for the
. The effort is designed to facilitate the creation of the
2009 Horizon Report: Economic Development Edition,
and is sponsored by the Economic and Workforce Development (
Multimedia and Entertainment Initiative.
EWD is a division of the
California Community Colleges’ Chancellor’s Office
The report will detail which technologies — especially technologies from the web, entertainment, and multimedia industries — experts inside and outside California think will be essential to economic and business growth in California and beyond over the next five years.
At their meeting in Burbank, July 16-17, 2009, the Advisory selected the final topics for the report. The writing phase of the project is now fully underway.
The Advisory has completed the initial review of the Research Questions and the semifinalist topics have been identified.
For additional details on activities, see the
Introduction to the Horizon.MEI Project Wiki
The Sandbox was our primary work area, where we placed links to the areas in which we were actively engaged. This area changed as we moved through the various processes involved in sorting through the technologies and issues we dealt with as we make our way to the final list that we'll feature in the 2009 Horizon.MEI Report.
The section immediately below lists the topics that will be in the 2009 Report. This work was completed at a special day and a half meeting in Burbank, Califorani, July 16-17, 2009.
Next is the Sandbox, where all of the research and related work of the project to date is captured.
You'll also find below a carefully selected
collection of press clippings, articles, reports, essays
we gathered to inform our work. The items in these areas are meant to grow – please add to them liberally from your own readings and environmental scanning – and above all, leave comments!
Next is a look back to last year's
Horizon Report: Global Edition
. Included here are discussions from current and past advisory board members on the current state of some of the technologies we thought would be important a year ago. We'd like to know your views, as we are still within the adoption horizons for all of the technologies listed in 2008.
Live RSS feeds
are a critical way we ensure we have access to the most up-to-date content. There is much material here, and with your help, it will grow in significance, as you add your own resources to the mix.
We rounded out the wiki with a special section related to the Horizon.MEI Advisory Board.
The Topics for the Report
STATUS: The topics have been selected. At the Advisory Board meeting in Burbank on July 16-17, 2009, the group discussed the semifinalist topics in detail, and then used a reverse ranking process to arrive at the final list of topics for the report. These are listed here and also presented in
. Challenges and trends are listed in priority order, with the first listed rated as most important.
Adoption Horizon: Less than one year.
Mobiles and Mobile Applications
Adoption Horizon: Two to three years.
Adoption Horizon: Four to five years.
California students are not being educated in a culture of innovation and creativity
There is a growing need for formal instruction in key new skills, including information literacy, visual literacy, and technological literacy
Small companies are not embracing technologies that could give them a real competitive advantage
Boundaries are disappearing between work, play and general living
IP Laws and practices are irrelevant in today’s world
Technology is increasingly a means for empowering employees, a method for communication and socializing, and a ubiquitous, transparent part of their lives
Employees increasingly expect to be able to work flexible hours and to work from locations other than an office building
Increasing globalization continues to affect the way we work, collaborate, and communicate
The ability to produce and publish is growing broader and easier
Modern consumers expect that the content in which they are interested will be available in all possible different forms
Gaming is an increasingly universal phenomenon among those entering the workforce
Horizon Report Sandbox --
where most of the work took place
The Advisory Board has completed its work generating responses to the five research questions listed below. Both the initial and the final rounds of rankings are also completed. Follow any of the links below for more information.
Results of the Initial Rankings
-- the Semifinalist topics are all detailed here, along with the raw rankings
Short List discussions
Press Clippings & Reports --
technology news and reports that informed our work
The Advisory Board reviewed these resources as part of their background research and tagged those they considered important references with their wiki signatures.
Challenges and Trends
Published 'Technologies to Watch' Lists
Technology in Popular Culture
Reports and Research
Miscellanea -- Stories, Examples, Food for Thought
Essays and Interviews on the Future
Additional Resources --
up-to-the-moment information that helped our decisions
The Advisory Board reviewed the reports and articles in this section, and added new ones, along with commentary.
Selected RSS Feeds
a collection of dynamically updated news from more than 25 leading resources
Items tagged in delicious.com
Anyone can add to a resource collection by tagging web sites as
in the delicious.com social bookmarking sit.
Horizon Project Custom Google Search
Use the power of Google to search on our library of technology focused web reference sites
The 2009 Horizon.MEI Project Advisory Board –
the people who guided our topic discovery and selection process
2009 Horizon Multimedia and Entertainment Industry Advisory Board (PDF)
Visual Login of the attendees in Burbank
Agenda of the Burbank meeting
, July 16-17, 2009.
help on how to format text
Horizon Project Wiki
Creative Commons License
flickr cc photo by Lucas Janin
The New Media Consortium
is an international 501(c)3 not-for-profit consortium of
hundreds of learning-focused organizations
dedicated to the exploration and use of new media and new technologies. (
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